Reza Alavi
Systems architect and design-systems leader building the AI-driven UX workflow behind Google Beam.
Los Angeles, CA 90025 · 770-910-5655 · rezaooivala@gmail.com
Profile
Two decades bridging human-centered design, emerging technology, and scalable infrastructure. Led design systems at Google and Microsoft (Xbox) and shipped interactive products from concept to global scale — aligning engineering, product, and marketing to move faster without losing brand cohesion.
Strengths
Creative & art direction
Scalable design systems
AI-assisted components
Motion & creative coding
Experience
Aug 2024 – Present
Head of Design System
Google Beam / Project Starline · Los Angeles, CA
- —Architect the unified design system for next-generation communication hardware and software.
- —Build a new AI-driven UX workflow — AI generates, validates, and maintains components so design and engineering stay in sync at scale.
- —Define the visual language, spatial layout engines, and interaction paradigms of the product ecosystem.
- —Partner with global brand and marketing leadership to scale identity across digital and physical touchpoints.
Oct 2022 – Aug 2024
Design System Lead
Google, Support & Help · Los Angeles, CA
- —Deployed enterprise-grade design systems across Support and Help experiences serving billions of users.
- —Pioneered human-centric UX frameworks for conversational AI, streamlining automated user workflows.
- —Aligned engineering and product on accessible, modular, rapidly implementable design.
Dec 2018 – Oct 2022
Senior Design Manager & Art Director
Microsoft, Xbox · Seattle, WA
- —Art-directed the global Xbox Design System across console, mobile, and web.
- —Managed the visual design team and established UI toolkits, infrastructure, and accessibility guidelines.
- —Directed agencies, vendors, and engineering partners scaling tokens across multiple game studios.
Oct 2013 – Dec 2018
CEO, Co-Founder & Executive Art Director
AtlantaAR Design LLC · Los Angeles, CA
- —Founded and scaled an immersive media studio; product and motion design lead on the AR app ZooKazam.
- —Grew the app past 800K organic downloads through product management, UX optimization, and performance marketing.
Mar 2016 – Present
Owner & Executive Art Director
GoodNight Kitty · Los Angeles, CA
- —Lead the team behind the mobile game Super Duper Punch — UX/UI, character design, and motion animation.
- —Reached #12 in All Free Games on the App Store; featured 20+ times by Apple editorial.
Jun 2012 – Dec 2018
Art Director & Senior Motion Designer
maxmedia · Remote / Los Angeles, CA
- —Designed digital retail environments for AT&T Flagship and “Store of the Future” initiatives.
- —Created the award-winning 119-screen “TakeOver” architecture in the Chicago flagship, plus KinectWall and ExplorerWall.
2000 – 2010
Chief Creative Director
Daarvag International, DDB Worldwide · Tehran, Iran
- —Ran a 50+ person department of production managers, design directors, and copywriters.
- —Localized and launched Nokia, Unilever, and Frito-Lay in the region; 10+ award-winning MENA campaigns.
2013 – 2016
Co-Founder & Designer
Moshama Toy Online Boutique · Atlanta, GA
- —Ran concept, manufacturing, brand identity, and e-commerce for limited-edition ArtToys.
Education
Tooling
Teaching
Recognition
- A'Design Award & Competition, Jury Member, Italy — 2017–2018
- Silver Cypress New Media Jury — 2015
- DSE Gold Award, AT&T Flagship Store — 2014
- Nokia Best Creative Advertising Team, MENA — 2008
- Featured author, Neshan Magazine — 2009
- Translator, AIGA “After School” series — 2009